Then it repeats its aforementioned attacks, barring the last one. Then it teleports all across the stage after a warning circle, which it'll do it four times, before teleporting to the middle and firing a wave of circles in a circle clockwise. Like the circle before it, the boss fires 12 circles around nine times.Īfter so, the boss attacks the player with two big black holes which also fire twelve circles around it, in sequence. Not before long, a series of ten specters float to the middle circle, which forms the boss of this level. The level starts out by growing a small circle on the middle of the stage that fires twelve more circles in round formation. To view them, click on the tag on the right. Layout The following section below may contain SPOILERS! Read at your own risk! Like all of the levels featured in Update 1.3, La Danse Macabre features elements (of varying degree) from one the four protagonists/antagonists in Shovel Knight's campaigns, with this level motif based on Specter Knight.
Later on, it summons scythes to attack the player, akin to the evil plant's head attacks in the beginning of Lycanthropy.
This boss level involves an encounter with a scythe-wielding boss, using attacks from its little specters, black holes and lasers, often pairing them with small circles.