Minecraft 3d texture packs fps boost

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Texture set JSON = gold_ore.texture_set.json.

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The texture set must be defined by a JSON file.įor example, for a PBR version of the “gold_ore” block: Packing the maps reduces the overall file size and number of files of the new texture set.

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This is how the various PBR texture maps relate to objects in the game:Ħ PBR Texture Maps >packed into> 3 Texture Files (.PNG) > defined by a> Texture Set > for each> Block/Item/ObjectĬurrently, each of the 6 PBR maps get packed into the channels of 3 texture files, which are then used by the game.

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